When a pokemon has been paralyzed, poisoned or fallen asleep then faints in battle the health status remains; when revived it still is paralyzed, poisoned or asleep. Is this a bug? Or was this made intentionally; in the normal game of Pokemon sometimes I let my pokemon die and then revive them to cure their health status if I don't have any antidotes.
This is a Bug most definitely, but currently cannot be fixed at this time. We also know that Paralyzed and other forums of status moves are quite broken and work almost 100% of the time.
Yeah a lot of moves with special effects (not just status effects such as poison) don't really function the way they're supposed to.
If you guys can list the moves that are currently broken - or have 100% chance that shouldn't - that would be great!
I can list them all in one post below and will add others suggestions if there is no time limit to editing a post.
There is no limit, we have someone working on the moves that don't currently work or are not intended correctly.
Broken Moves (can use repetitively) Hypnosis Confuse Ray Poison Jab Sing Possibly broken Metronome (doesn't use a different move each time) Will look out for more ingame and update this post.
Yep, did you want me to send screenshots here or through discord? Will be on in about 13 hours time because I will be at work till then.
I've actually seen the issue miss a few times seeming like it was fixed in some instances. But here's one of a venonat using Poison Powder twice. (after already being poisoned)
Flinching hasn't been implemented yet, and also thank you a ton for reporting these bugs! If possible could provide screenshots for each one? It's understandable if you cannot!
Yes, we understand. We have someone that's testing out moves - but if players can help out it's always helpful videos work great!