Howdy PokéFind! This next idea sorta ties in with my previous suggestion. Please take a look at it HERE if you haven’t already. Anyway, this suggestion is about a possible way to implement PVP into the upcoming Survival 2.0! Like in my previous suggestion, I’m unsure if the developing team have their own plans for a PVP system, but in case y’all don’t... ————————— I have two separate ideas for how the PVP fighting would be done, but first I want to go over the things that will apply to both ideas. -You will be allowed to bring TWO Pokémon and you will be permitted to switch between them during the PVP match. (Refer to PokéPower suggestion). -KeepInventory is enabled. -PVPoints PVPoints are points you get from defeating players. As you collect points, you gain PVP levels that will be shown as a number inside PVP and a badge next to one’s name outside PVP (Badges similar to PokéWorld’s cbattle). As you level up, you may have the opportunity to gain rewards (Once again, similar to PokéFind’s cbattle). You do not lose points if you are killed, but you only gain them if you defeat other players. Now, for the two ideas on how the actual PVP would be done. ———————— IDEA ONE There would be a PVP town that all players that do the PVP command will be pooled into. Free for all between all players. (Skyblock PVP style). IDEA TWO Players would perform a command that would put them in a queue and they will be put into a private, separate battle with a single other player. (Cbattle style). They may also do a command (ex: /pvp [IGN]) to target a specific player for a PVP battle. The other player would receive a PVP request message and they would have to accept or deny the request. ——————— And that’s all I’ve got for now! If you have anything you’d like to add or change, please let me know in the comments below! Thanks for reading!